Visit https://www.wired.com/story/freeways-traffic-engineer-game/
Freeways is a new release from independent game maker Justin Smith, who owns Captain Games. The objective is simple enough: build a road network that connects a series of highways and buildings. When you've finished, you'll be scored on three metrics: the average speed of cars on your network, how much concrete you used to build it, and how easy it is for drivers to get from one point to another.
You can make roundabouts, standard intersections, even send one road over another. But plan carefully. Too many merges and you slow everything down. Too many interchanges and you waste money on concrete. Too many intersections and you risk gridlock. Or, as the game puts it when everything grinds to a halt, "Jammed!"
Exploring Technical Careers and College, Programming, Engineering Design, Creative Robotics, and all Hands-On STEM Education Strategies
Virginia Tech's DC Metro Area Thinkabit Lab STEM Education and Workforce Development Programs is the longest-serving collaborator in the Qualcomm Thinkabit Lab network. The mission of our Thinkabit Lab is to serve Washington, D.C. area students, teachers, administrators, parents, and collaborators in technical career exploration and the hands-on electronic and programming foundations of IOT and Smart Cities, AI and robotics automation, sensors, actuators, and data collection and analysis.
In doing so, we are preparing our future STEM workforce and our increasingly diverse, technology-driven community for jobs that may not yet exist. The VT-DC STEM Labs team will work with like-minded teams, organizations and individuals interested in promoting curiosity, innovation, creativity, and students’ self-actualization and self-determination.